Takumi MIYAKE / 三宅拓己

According to Yasushi Yamaguchi, Miyake was part of the team that, after Sonic 2, created a reference document defining Sonic’s appearance for outside contractors. This team included Yamaguchi, Miyake, Naoto Ohshima and Satoshi Okano. 3 of these 4 people took part in redesigning Sonic in 1997 during an internal contest, and Yuji Uekawa’s design was finally chosen. (Sources: 1, 2, 3

Games
Other video game related works
Gallery


Related companies:
Sega

About this page
Created on: July 16, 2023
Last edit: February 7, 2024

Games (in alphabetical order)


Advanced World War: Sennen Teikoku no Koubou / アドバンスド ワールド ウォー 千年帝国の興亡 (Saturn – 1997)
Package and manual (Source: in-game credits)

J.League Pro Soccer Club o Tsukurou! 2 / Jリーグプロサッカークラブをつくろう!2 (Saturn – 1997)
Publicity (Source: in-game credits)

Chaotix / カオティクス, AKA Knuckles’ Chaotix (32X – 1995)
Chief Graphic Designer, Attraction Designer, Enemy Designer, Boss Designer, Original Character Concept (Source: in-game credits)
Character Design: Espio (Source: interview with Naoto Ohshima published in Untold History of Japanese Game Developers vol.3, p303)

Derby Tsuku 2 / ダビつく2 (Dreamcast – 2001)
Designer (Source: in-game credits)

Killer 7 / キラー7 (GameCube – 2005)
Character Design (Source: in-game credits)

Metal Gear Ac!d (PSP – 2004)
Card & 2D Design (Source: in-game credits)

Metal Gear Ac!d² (PSP – 2005
Card & 2D Design (Source: in-game credits)

NEO: The World Ends with You (PS4, Windows, Switch – 2021)
Cutscene Artist (Source: in-game credits)

NiGHTS into Dreams / ナイツ― (Saturn – 1996)
World Artist (Source: in-game credits + mentioned by Naoto Ohshima on Twitter)
Art director (Source: interview with Naoto Ohshima published in Untold History of Japanese Game Developers vol.3

Pen Pen TriIcelon / ペンペントライアイスロン (Dreamcast – 1999)
Character design (Source: in-game credits)

Psycho Break 2 / サイコブレイク2, AKA The Evil Within 2 (Windows, PS4, Xbox One – 2017)
Additional Creature Design (Source: in-game credits)

Riglordsaga 2 / リグロードサーガ2 (Saturn – 1996)
Advisory Staff (Source: in-game credits)

Ristar the Shooting Star / リスター・ザ・シューティングスター (Mega Drive – 1995)
Chief Designer (Source: in-game credits)

Sonic 3D Blast / ソニック3Dブラスト (Windows – 1997)
Enhancement Design (Source: in-game credits)

Sonic the Hedgehog CD / ソニック・ザ・ヘッジホッグ CD (Mega-CD – 1993)
Landscape Designer, Visual Design (Source: in-game credits)

Soul Sacrifice / ソウル・サクリファイス (PS Vita – 2013)
Concept Art: characters and backgrounds (Source: in-game credits + mentioned in an article published by Dengeki Online)
Described as one of the two main artists in several news about the book “Soul Sacrifice: The Art of Magic

Space Fishermen / スペースフィッシャーメン (PS2 – 2002)
Character design (Source: )

Street Fighter IV / ストリートファイター IV (Xbox 360, Windows – 2009)
2D Movie (Animation Character Designer) (Source: in-game credits)

Zen Nihon Pro Wres Featuring Virtua / 全日本プロレス Featuring Virtua (Saturn – 1997)
CS R&D Publicity Team (Source: in-game credits)

Other video game related works


Dreamcast Magazine – November 27, 1998 (magazine)
Cover art (Source: credited in the magazine)

NiGHTS: Tsubasa ga Nakute mo Sora wa Toberu / ナイツ―翼がなくても空は飛べる (picture book – 1996)
Illustrations (Source: credited in the book)

SegaSonic the Hedgehog Puzzle
Illustration: sketch only. (Source: mentioned by Naoto Ohshima on Twitter)

Sonic the Hedgehog redesign contest (1997)
Rejected design (Source: published in Harmony #154 (November-December 1997) and identified by his former colleague Satoshi Okano)

Soul Sacrifice Demo Issyo / ソウル・サクリファイス × どこでもいっしょ (clothing – 2014)
Illustration (Source: mentioned on the online shop Ebten)



NiGHTS into Dreams

Pen Pen TriIcelon

Dreamcast Magazine – November 27, 1998

NiGHTS: Tsubasa ga Nakute mo Sora wa Toberu

Sonic the Hedgehog rejected design

SegaSonic the Hedgehog Puzzle

Soul Sacrifice Demo Issyo