Iain MCCAIG


Games
Gallery

ArtStation
Website

Games (in alphabetical order)


007: Everything or Nothing (GameCube – 2004)
Character designer (Source: mentioned by one of the devs in an interview)

GoldenEye: Rogue Agent (PS2 – 2004)
Character and costume design (Source: original artwork on sale)

Killing Time (3DO – 1995)
Cover art, Character concept art (Source: mentioend by the owner of the original artwork)

Monkey Island (PC, VGA version – 1990)
Graphic design: portraits (Source: mentioned by the artist in an interview)

Star Control II (DOS – 1992, 3DO – 1994)
Additional writing (Source: in-game credits)

The Elder Scrolls: Legends – Heroes of Skyrim (Windows – 2017)
Models, art director (Source: in-game credits)

The Forest of Doom (Commodore 64, ZX Spectrum – 1984)
Cover art (originally made for the book of the same name) (Source: credited in the book)

The Horde (DOS – 1994, Saturn – 1995)
Additional Artist (Source: in-game credits)

The Lord of the Rings: The War of the Ring (Windows – 2003)
Concept Art (Source: original artwork on sale)

Titanfall (Windows – 2014)
Concept Art (Source: original artwork on sale)


007: Everything or Nothing

GoldenEye: Rogue Agent

Killing Time

Monkey Island

The Forest of Doom

Titanfall