Denis LOUBET
Illustrator and graphic designer
Games
Other video game related works
Gallery Part 1
Gallery Part 2
Twitter
Bluesky
Website
Related companies: Origins
Games (in alphabetical order)
2400 A.D. (Apple II, DOS – 1988)
Cover art, manual illustrations (Source: credited in the manual)
Akalabeth: World of Doom (Apple II – 1980)
Cover art / promotional illustration, manual cover (Source: credited in the manual)
Apple-oids (Apple II – 1981)
Cover art (Source: signature found on the artwork)
Arx Fatalis (Windows – 2002)
Manual cover for the European version (Source: mentioned on the artist’s website)
Ashen Empires (Windows – 2004)
Main visual (Source: mentioned on the artist’s website)
Tile Graphics, 3D Character Modeling, Rigging, and Animation, Web and Marketing Illustration, Concept artist (Source: mentioned on the artist’s website)
Auto Duel (Commodore 64, Apple II – 1986, Atari ST, Atari 8-bit – 1987, DOS, Amiga, Mac – 1988)
Cover art (Source: mentioned on the artist’s website)
Bad Blood (DOS – 1990)
Tile graphics (Source: mentioned on the artist’s website)
Bioforge (DOS – 1995)
3D cinematic animations (Source: mentioned on the artist’s website)
Caverns of Callisto (Atari 8-bit – 1983)
Cover art (Source: mentioned on the artist’s website)
Crusader: No Remorse (DOS – 1995)
3D cinematic animations (Source: mentioned on the artist’s website)
Dawn of War (Windows – 1999)
Creative art director, cinematic storyboards, 3D cinematics, 3D tile graphics, 3D character sprite animation, 3D character creation (Source: mentioned on the artist’s website)
Deus Ex (PS2 – 2002)
3D Intro and endgame cinematics (Source: mentioned on the artist’s website)
Dransik (Windows – 2003)
Cover art, Tile Graphics, 3D Character Modeling, Rigging, and Animation, Web, and Marketing Illustration, Concept artist (Source: mentioned on the artist’s website)
FireTeam Reloaded (Windows – 2008)
3D Character Modeling, Rigging, and Animation, Web and Marketing Illustration, concept artist (Source: mentioned on the artist’s website)
Infinite Space III: Sea of Stars (Windows, Mac – 2015)
Art (Source: in-game credits)
Knights of Legend (Commodore 64 – 1989, DOS – 1990)
Character portraits, tile graphics, screen graphics (Source: mentioned on the artist’s website)
Lineage II (Windows – 2004)
Cover sketches (Source: mentioned on the artist’s website)
Love Test (iPhone)
Interface Graphics, Web and Marketing Illustration, Animations (Source: mentioned on the artist’s website)
Monkey Bounce (iPhone)
Sprite and Interface Graphics, Web and Marketing Illustration (Source: mentioned on the artist’s website)
Monster Force (PS1 – unreleased)
Concept illustrations, Modeled low poly figures (Source: mentioned on the artist’s website)
Nox Archaist (Apple II, 2021)
Manual cover art (Source: in-game credits)
Ogre (Apple II – 1986)
Cover art (Source: mentioned on the artist’s website)
Manual illustrations (Source: in-game credits)
Omega (DOS, Apple II – 1989)
Cover art, tile graphics, interface design (Source: mentioned on the artist’s website)
Pirate 101 (iOS)
3D Environment modeling and texturing. Interface portraits (Source: mentioned on the artist’s website)
Ring Quest (Apple II – 1985)
Manual illustrations (Source: credited in the manual)
Shadowcaster / シャドウキャスター (DOS – 1993, PC-98 – 1994)
Cover art (Source: mentioned on the artist’s website)
Shroud of the Avatar: Forsaken Virtues (Windows, Mac – 2018)
Concept drawings for characters and environments, 3D Environment concepts (Source: mentioned on the artist’s website. concept art)
Space Dock (iPhone)
Tile and Interface Graphics, 3D Animated Sprites, Web and Marketing Illustration (Source: mentioned on the artist’s website)
Space Rogue / スペースローグ (DOS, Commodore 64, Apple II, Mac – 1989, Atari ST, Amiga, FM Towns – 1990)
Graphic Design (Source: in-game credits)
Strike Commander (DOS – 1993)
Cinematic animations (Source: mentioned on the artist’s website)
Backgrounds, character Animations (Source: in-game credits)
Super Collider (iPhone)
Tile and Interface Graphics, 3D Animated Sprites, Web and Marketing Illustration, Cinematics, Concept artist (Source: mentioned on the artist’s website)
Tangled Tales (Apple II, Commodore 64, DOS – 1989)
Cover art (Source: mentioned on the artist’s website)
Times of Lore (Apple II, Atari ST, Commodore 64 – 1988, Amiga, DOS, ZX Spectrum – 1989, Amstrad CPC, NES – 1990)
Cover art (Source: mentioned on the artist’s website)
Tile graphics + screen graphics for the DOS version (Source: mentioned on the artist’s website)
Ultima I: The First Age of Darkness / ウルティマ1 第1暗黒期 (Apple II – 1986, Commodore 64, DOS – 1987, PC-88, PC-98 – 1988, MSX2 – 1989)
Cover art (Source: mentioned by the artist on Twitter)
Ultima III: Exodus / ウルティマ3 エクソダス, AKA ウルティマ〜恐怖のエクソダス〜 (Apple II, Atari 8-bit, Commodore 64 – 1983, DOS, Macintosh, PC-88, PC-98 – 1985, FM-7, Amiga, Atari ST – 1986, X1, MSX2 (floppy disk version) – 1989)
Cover art (Source: mentioned by the artist on Twitter)
Book of Play illustrations (Western computer versions) (Source: credited in the manual)
Ultima IV: Quest of the Avatar / ウルティマ4 アバタールの伝説 (Apple II, Commodore 64 – 1985, Atari 8-bit – 1986, Atari ST, MSX2, X1, PC-88, FM-7, PC-98, DOS – 1987, Amiga, X68000 – 1988, Master System – 1990)
Cover art, “The Book of Mystic Wisdom” + “The History of Britannia” illustrations (Western computer versions) (Source: mentioned on the artist’s website)
Ultima V: Warriors of Destiny, AKA Ultima V: Shukumei no Senshi / 偽りの予言者 (DOS, Commodore 128, Apple II – 1988, Atari ST, Commodore 64 – 1989, Amiga, PC-88, PC-98, X68000 – 1990, FM Towns – 1992)
Cover art, manual illustrations (Source: mentioned on the artist’s website)
Tile graphics (C64 version) (Source: mentioned on the artist’s website)
Ultima VI: The False Prophet / ウルティマ6 偽りの予言者 (DOS – 1990, Commodore 64, PC-98, FM Towns – 1991, Amiga, Atari ST, SNES (JPN version only), X68000 – 1992)
Cover art, manual illustrations (Source: mentioned on the artist’s website. sketches)
Tile graphics, screen graphics (ST, DOS, Amiga versions) (Source: mentioned on the artist’s website)
Map Art (PC-98 version) (Source: in-game credits)
English Voices (FM Towns version) (Source: in-game credits)
Ultima VII: The Black Gate (DOS – 1992)
3D cinematics, 3D sprite animation, manual illustrations (Source: mentioned on the artist’s website)
Ultima VII: Part Two – Serpent Isle (DOS – 1993)
Cover art, tile graphics, 3D cinematics (Source: mentioned on the artist’s website)
Assistant Producer, Acting / Voiceovers (Source: in-game credits)
Ultima VII: Part Two – The Silver Seed (DOS – 1993)
Voices (Great Earth Serpent & Dupre), Cinematics (Source: in-game credits)
Ultima VIII: Pagan / ウルティマ8 ペイガン (DOS – 1994)
Cover art, manual illustrations, tile graphics, 3D sprite animation, 3D cinematics (Source: mentioned on the artist’s website)
Ultima IX: Ascension (Windows – 1999)
Cover art (Source: mentioned on the artist’s website)
Manual illustrations (Source: mentioned on the artist’s website)
Cloth map illustration, documentation illustrations, low poly character animation, Cinematic storyboard development, character creation (cinematics), 3D character animation (cinematics), cinematic storyboards, 3D cinematics (Source: mentioned on the artist’s website)
Ultima Online: Third Dawn (Windows – 2001)
New Creature Concepts (Source: in-game credits)
Monster animations, Tile graphics, 3D character creation (cinematics) (Source: mentioned on the artist’s website)
Ultima Online: Lord Blackthorn’s Revenge (Windows – 2002)
New Creature Concepts (Source: in-game credits)
Ultima: Runes of Virtue, AKA Ultima: Ushinawareta Rune / ウルティマ 失われたルーン (Game Boy – 1991)
2D cinematics (Source: mentioned on the artist’s website)
Ultima Underworld: The Stygian Abyss / ウルティマ アンダーワールド (DOS – 1992, PC-98, FM Towns – 1993)
Cover art (Source: mentioned on the artist’s website)
Ultima Underworld II: Labyrinth of Worlds (DOS – 1993)
Cover art (Source: mentioned on the artist’s website)
Ultima: Worlds of Adventure 2 – Martian Dreams (DOS – 1991)
Cover art (Source: mentioned on the artist’s website)
Underworld Ascendant (Windows – 2018, PS4, Xbox One, Mac – 2019)
Cover art for the collector edition (Source: featured on the artist’s Artstation page)
Underworlds (iPhone)
Tile and Interface Graphics, 3D Character Modeling, Rigging, and Animation, Web and Marketing Illustration, Cinematics, Concept artist (Source: )
Windwalker (Apple II – 1989, DOS, 1990)
Graphics design (Source: in-game credits)
Wing Commander / ウイングコマンダー (DOS – 1990, Amiga – 1992, Mega-CD – 1994)
Cover art, cockpit art, cinematic backgrounds (Source: mentioned on the artist’s website)
Wing Commander: Armada (DOS, 1994)
Design (Source: in-game credits)
Wing Commander: The Secret Missions 1 (DOS – 1990)
Cinematic Progress Screen Art (Source: mentioned on the artist’s website)
Wing Commander: Secret Missions II (DOS – 1991)
Dralthi Interior Design (Source: mentioned on the artist’s website)
Wing Commander II: Vengeance of the Kilrathi (DOS – 1991)
Cockpit art (Source: mentioned on the artist’s website)
Wizard 101 (iOS)
3D Environment modeling and texturing, 3D environment animation, Interface portraits (Source: mentioned on the artist’s website)
Wizordum (Windows – 2024)
Main visual (Source: mentioned by the artist on Facebook)
Worlds of Ultima: The Savage Empire / ウルティマ サベージエンパイア, AKA Ultima: The Savage Empire (DOS, 1990, PC-98 – 1992, X68000 – 1993, SFC – 1995)
Cover art (Source: mentioned by the artist on Twitter)