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Makoto KANŌ / 加納誠


Makoto KANŌ "did all-around design work—design aspect of the (Game & Watch) games, the faceplate around the LCD, the color of the system, the packaging, and so on" (including the character design). He started working on Ball -the first G&W game- when the project was already in development. Yoshio Sakamoto joined his team as a designer in 1982 (Sources: 1, 2, 3)

Games
Other video game related works
To be confirmed
Gallery

Games (in alphabetical order)


Ball / ボール (G&W - 1980)
Designer (Source: mentioned by KANŌ in a conference)

Battle Clash, AKA Space Bazooka / スペースバズーカ (SNES - 1992)
Director (Source: in-game credits)

Donkey Kong / ドンキーコング (G&W - 1982)
Designer (based on sketches by Takehiro Izushi) (Source: mentioned by KANŌ in an interview)

Famicom Tantei Club: Kieta Kōkeisha / ファミコン探偵倶楽部 消えた後継者 (Famicom Disk System - 1988)
Cooperation (Designer) (Source: credited as designer in the SFC adaptation)

Famicom Wars / ファミコンウォーズ (Famicom - 1988)
Designer (Source: in-game credits)

Fire / ファイア (G&W - 1981)
Designer (Source: mentioned by KANŌ in an interview)

Game & Watch: Ball 30th anniversary edition (2009)
Supervisor (Source: mentioned by KANŌ in an interview)

Hikari Shinwa: Parutena no Kagami / 光神話 パルテナの鏡, AKA Kid Icarus (Famicom Disk System - 1986)
Designer (Source: in-game credits)

Kaeru No Tame Ni Kane Wa Naru / カエルの為に鐘は鳴る (Game Boy - 1992)
Producer (Source: mentioned in an interview published by Nintendo)

Manhole / マンホール (G&W - 1981)
Designer (Source: mentioned by KANŌ in an interview)

Mario & Wario / マリオ&ワリオ (SFC - 1993)
Producer (Source: Super Metroid Official strategy guide)

Metroid / メトロイド (Famicom Disk System - 1986)
Designer (Source: in-game credits)

Metroid 2: Return of Samus / メトロイドII (Game Boy - 1991)
Designer (Source: in-game credits)

Nakayama Miho no Tokimeki High School / 中山美穂のトキメキハイスクール (Famicom Disk System - 1987)
Designer (Source: in-game credits)

Nintendoji (DSi - 2013)
Product Manager (Source: in-game credits)

Octopus / オクトパス (G&W - 1981)
Designer (Source: mentioned by KANŌ in an interview)

Parachute / パラシュート (G&W - 1981)
Designer (Source: mentioned by KANŌ in an interview)

Pocket Monsters Stadium Kin Gin / ポケモンスタジアム金銀, AKA Pokémon Stadium 2 (Nintendo 64 - 2000)
Artwork (Source: in-game credits)
.Note: he probably supervised the designers without designing anything in the game himself, since he was already a producer at the time.

Sheriff / シェリフ (Arcade - 1979)
Cabinet illustrations (Source: L'histoire de Nintendo Vol.1 - 2019 edition, p234)

Sound Fantasy, AKA Sound Factory (SFC - ~1994 - unreleased)
Producer (Source: in-game credits)

Super Mario Land 2: 6-tsu no Kinka / スーパーマリオランド2 6つの金貨, AKA Super Mario Land 2: Six Golden Coins (Game Boy - 1992)
Graphic designer (Source: in-game credits)

Super Metroid / スーパーメトロイド (SFC - 1994)
Producer (Source: in-game credits)

Super Scope / スーパースコープ (SFC - 1992)
Designer (Source: Super Metroid Official strategy guide)

Super Smash Bros. for Wii U (Wii U - 2014)
Supervisor (Source: in-game credits)

Super Smash Bros. for Nintendo 3DS (3DS - 2014)
Supervisor (Source: in-game credits)

Teleroboxer / テレロボクサー (Virtual Boy - 1995)
Artwork (Source: in-game credits)
.Note: he probably supervised the designers without designing anything in the game himself, since he was already a producer at the time.

Wild Gunman / ワイルドガンマン (Famicom - 1984)
? (Source: mentioned in an interview published by Nintendo)

X (Game Boy - 1992)
Support (Source: in-game credits)




Other video game related works


Kousenjuu Custom Series / Beam Gun Custom (1975)
Designed the dolls (Source: mentioned by KANŌ in an interview)



To be confirmed


Chef (G&W - 1981)
Designer (Source: )

Family Computer Robot: Block Set, AKA Stack-Up (Famicom - 1985)
Director (uncredited) (Source: )

Nintendoji (2013)
Product Manager (Source: )

Pocket Monsters Stadium Kin Gin / ポケモンスタジアム金銀, AKA Pokémon Stadium 2 (Nintendo 64)
Artwork (Source: )

R.O.B (Famicom - 1985)
Designer (Source: )

Super Scope 6 (SFC - 1992)
Director (Source: )

Teleroboxer / テレロボクサー (Virtual Boy - 1995)
Cover art for the Japanese version, Artwork (Source: )

Turtle Bridge (G&W - 1982)
Designer (Source: )

Urban Champion / アーバンチャンピオン (Famicom - 1984)
Design (uncredited) (Source: )





Fire
Fire

Manhole
Manhole

Octopus
Octopus

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